Boxed In
A downloadable game for Windows, macOS, and Linux
---Boxed In----
Controls:
Arrow Keys - Move
Z - Attack
Esc - Pause
Notes:
-The attack direction is in the direction you are facing
-You only see the contents of a room when you collide with the dark grey area
-The score is based on how many rooms you discovered, the highscore is saved
-If you attack a bullet, it will reverse direction and belong to you, damaging
an enemy if it hits one
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guide the protagonist in his adventure through a strange and changing world. See how many rooms you can discover without dying.
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Made with MonoGame for PROCJAM 2020
Download
Install instructions
Download the game and run the relevant binary file for your operating system.
I can't test the OSX bin, but the windows and linux ones work for me.
Comments
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Pretty cool, I guess this would count as a roguelike. The deflection mechanic it fun, but the game is kind of cruel. Maybe some safe zones between rooms, or only drawing easier rooms starting out would help with the difficulty curve. Also, I feel like if the enemies each only took one hit to take down, the pacing would be better, instead of me just spamming deflect as they continue to shot and not being willing to take risks.
Besides that, well done. Certainly one of the more "playable" entries I've seen so far!
Thank you for the feedback! I agree that the health of the enemies is misbalanced. I would like to have implimented a system to give a gradient of difficulty, if I had more time. I didn’t even think of “safe zones”, that would have been a good idea. Thanks for checking out my game! :)